Sports Analytics @ Georgia Tech -  Sports Analytics @ Georgia Tech aims to create a community in which people who are passionate about data, analytics, and sports can come to learn and develop skills used in the field and create projects that have a real impact on the way sports are viewed and played.

Meets Tuesdays in CCB 347 at 7 PM.

Date:
April 2021 (repeats every Fall & Spring)

Georgia Tech’s Institute for People and Technology (IPaT) and the Research Network Operations Center (RNOC) are looking for undergraduate and graduate students for this semester’s Convergence Innovation CompetitionProgram occurs FALL and SPRING terms

Students participating in the competition, also known as the CIC, create technology products, applications, and experiences in categories determined by campus, industry, and community partners. Each fall and spring semester, they work individually or on teams and can submit class projects or projects unrelated to a class. Current Georgia Tech graduate and undergraduate students, as well as those enrolled in the Institute the previous semester, are all eligible to participate.

Here are the categories for the Spring 2021 Convergence Innovation Competition:

>Lifelong Health and Well-Being

>Shaping the Human-Technology Frontier

>Platforms and Services for Socio-Technical Systems

>Smart Cities and Inclusive Innovation

Learn more about the CIC, including sponsorship opportunities, at cic.gatech.edu

Date:
Present

GOALS: Create an Internet of People and Things within Bobby Dodd stadium to enhance the game-day experiences and safety of 55,000 Georgia Tech football fans. This IoPT is a distributed system that includes: sensor networks/systems for gathering and processing information from the game, fans, and the stadium itself; making this information available over 4/5G, WiFi, and other wireless systems to fans and stadium personnel via mobile applications; commercializing this system.

Georgia Tech Faculty/Staff lead: Dr. Edward Coyle (ECE), Dr. Randal Abler (ECE)

 

Date:
Present

The “Future of Technology for Sports” is a part of Georgia Tech’s Vertically Integrated Projects Program (VIP).  The VIP program unites undergraduate education and faculty research in a team-based context.  Undergraduate VIP students earn academic credits, while faculty and graduate students benefit from the design/discovery efforts of their teams.

Future Technology for Sports GOALS: Explore the human technology frontier as it relates to technologies for sports, spanning the continuum from the athlete to the fan. Projects will include wearable technologies to empower athletes via advanced sensing and multi-modal real-time feedback via smart textiles, immersive technologies (e.g. augmented and virtual reality) to improve the fan experience in live sports venues and at home, and the use of computer vision, machine learning, and novel information presentation techniques to expand interest and participation in e-sports.

METHODS & TECHNOLOGIES: Sensors, Machine Learning, Wearable computing, and Smart Textiles, Augmented and Virtual Reality, Computer Graphics and Audio, Computer Vision, Human-Computer Interaction, Industrial Design

Georgia Tech Faculty/Staff lead:  Dr. Maribeth Gandy Coleman, Director, Interactive Media Technology Center & Wearable Computing Center

 

Date:
Present

GOALS: To examine the problem of concussion from a multidisciplinary view that includes neuroscience, clinical assessment, sports engineering, health informatics, and societal issues.

METHODS & TECHNOLOGIES: Electromechanical instrumentation, Biomechanics, Statistics, Sensor engineering, Cell culture, Database development and interfacing, Web and app development

Georgia Tech Faculty/Staff lead:  Dr. Michelle LaPlaca (BME)